Emily J Steigerwald: Art & Design
  • Home
  • Mobile & App Design
  • Key & Print Art
  • Marketing Assets
  • Illustrations
  • Web Design
    • Castlevania: Lords of Shadow
    • PES 2014
    • DanceDanceRevolution Classroom Edition
    • Metal Gear Solid
Emily J Steigerwald: Art & Design
Picture
EmilySteigerwald@yahoo.com

Hello!
I am a Los Angeles based artist & designer with over 16 years professional experience, and over 13 years in the video game industry. I specialize in user experience, illustration, and pixel perfect design. Thank you for visiting my portfolio! 

Notable Projects

Dance Dance Revolution Classroom Edition Official Site (Site and Web-based Application)
Conducted user studies with local teachers & test groups, wireframing, design documentation, copy writing & final mock-ups


Cinesamples - Kontakt UI Designs
Projects Include: World Series: Dulcimer, Artist Series: Tina Guo, VOXOS, and Cinestrings Runs

Konami - Castlevania Puzzle - Encore of the Night (iPhone)
Art Lead: Animation, game assets, menu/UI, and key art & marketing assets

Konami - Frogger (Windows 7 Mobile and Android) 
Art Lead: All game assets, re-designing the IP Logo, key art & marketing assets. 

Konami - Twitch TV "Let's Draw"
I do guest appearances on Konami's Twitch TV Channel for the "Let's Draw" Episodes, where I draw fan and concept art for a live online audience

Selected to be published in Spectrum 23, 24 and 25
​

Former resident artist at The Hive Gallery and have had work and shows featured in Juxtapoz, LA Weekly, OC Weekly, Ink Pen Mutations, and Sunbury Press.

Technical Skills

Expert in painting and design using best practices with Adobe Suite CS-CC 
Creation and optimization of pixel perfect graphics for games, web & mobile applications, video, and print
Experienced designing for 3D implementation (using Unity, Maya and Zbrush)

Creation of printed materials for product packaging, conventions, trade shows, and in-store POP displays
Experienced in product development including: concept art, story boards, user experience stories, wire framing, and copy writing
Experienced conducting UX Focus groups for multivariate & A/B testing and delivering actionable data to stakeholders
Filming & editing demo videos using DSLR cameras, Adobe Premiere and After Effects
Experienced in best practice asset storage and tracking project progress in Waterfall and Agile development environments

Maintaining social media channels and positive fan interaction (particularly Twitch TV and Instagram) 

Artistic Skills

Illustration & concept art for films, books, and video games in a broad range of genres and styles with traditional & digital mediums
Strong communication skills collaborating with all stakeholders from the Executive level to QA
Organized and self-motivated work demeanor 
Sensitive to deadlines without taking shortcuts in quality 

Other Interests: 

I have taught art to kids in the after school STAR program at Castle Heights and do volunteer work at the Children's Hospital Los Angeles playing games and drawing.
I am a hobbyist fiction writer, passionate gamer, and write music in a band called D/SIR

Powered by Create your own unique website with customizable templates.